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Melodescent

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Devlog

  • v0.1.2
    March 22, 2026 by MayaSelph
    Adjusted jump height and timing; this should make it much easier to hit jumps that require the max height... Continue reading
  • v0.1.1
    March 04, 2026 by MayaSelph
    Adjusted player hitbox and player attack hitbox Adjusted player attack trail visual to better match the actual hit range Added a few more hints for early game mechanics Fixed an issue that prevented t... Continue reading
  • v0.1.0
    March 01, 2026 by MayaSelph
    v0.1.0 is finally ready to share! In April 2022, I shared the initial v0.0.1 of this game concept I was exploring called Melodescent, a platforming game where everything is synced to the rhythm of the... Continue reading
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Updated 3 days ago